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Z-GYUBAAN! DEMO
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Devlog
Recent Progress - Last Boss stage
December 30, 2023
by
Yunomi
1
It's been a long time again, and the year 2023 is just about to end, but here is some information about my current progress. (This screen is not the last boss stage.) Currently, I'm working on the imp...
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Recent Progress - Mid-Boss stage
April 22, 2023
by
Yunomi
1
It's been a while..! I finally finished the illustration of the girl I had been working on for the background and implemented it. This is an illustration for a mid-boss battle. One of the reasons I de...
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Recent Progress - Wipe out #2
December 14, 2022
by
Yunomi
Let me write a little more about the system I wrote about in my last post , Wipeout. The Wipeout is to be able to damage enemies within a certain range centered on the player all at once, but if 5 or...
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Recent Progress - Wipe out
November 28, 2022
by
Yunomi
I just realized it's been six months since we released the demo version...! 2022 is going fast! I want to play the demo version, but I have some mixed feelings about it because I have added a new syst...
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Tips - Invincible Item
May 29, 2022
by
Yunomi
I'll explain the elements not covered in the tutorial. When you defeat a certain number of enemies, a watermelon item will appear somewhere in the stage, and if you take it, you will become invincible...
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version 0.9.1 (demo)
May 25, 2022
by
Yunomi
version 0.9.1 (demo) is available now! I have made some improvements since I received feedbacks. I would be happy to get your thoughts. Thank you. 意見を拝見して少し改善してみました...
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